![]() I would have thought the “Charm” and “Libido” effects would be around where the “Healing” effect was, similarly with the “Fast Growth” and “Rich Harvest” effects being at a wide distance. That and the lack of elemental cohesion to where particular potion effects may be was a bit of a doozy. And though the visualisation of concocting potions is wonderful (akin to planning a route on a map with a limited set of paths, tweaking and adding more paths to reach the desired destination), discovering new effects can be incredibly difficult on such a large map - of which feels barren with the current attainable effects as of writing. Consequently, profits can’t be made to purchase any more ingredients from merchants and so you will be destined to be subservient to your customers for a few days until you get back on your feet. If your reputation gets too low, you will be unable to haggle. It’s easy to run out of mushrooms and herbs early on, with customers sometimes requiring tonics with effects that far exceed your abilities which wouldn’t be such a bother if the repercussions weren’t so detrimental. Though the game encourages you to experiment with the ingredients sourced or bought by traders, The reality is that trial and error can doom your business significantly. You actively crush ingredients in a mortar, tentatively stir the cauldron to adjust the potions overall effectiveness, tipping water into the broth to neutralise and perfect the brew… it’s magical! The visual design of Potion Craft is heavily inspired by the medical books and illuminated manuscripts of the middle ages, encapsulating its own unique but distinct brand of the fantastical medieval theme.Īnother major plus is the physicality of the game's mechanics. ![]() Initially, I was enticed by how charming the game looks. You run a medieval alchemy shoppe autonomously, harvesting the ingredients from your garden, attempting to alleviate the ailments of your clientele, and tinkering away at your workstation to perfect and discover potions with an assortment of effects. Part alchemist simulator, part crafting puzzler - Potion Craft manages to distill many elements of other genres so effortlessly well. Previews // 27th Apr 2021 - 1 year ago // By Danielle Winter Potion Craft: Alchemist Simulator PreviewĪ generous serving of gameplay, a sprinkling of replayability, a heap of potential, a smattering of gorgeous artistic style, and top it all off with an essence of intrigue - then fan those flames until anticipation bubbles over and you’ve got yourself a winning formula!
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